

FINDING THE TRAPSīells Hells run for the remaining room and Chetney tosses the Eversmoking Bottle behind, filling the chamber with smoke. Before they can investigate the left room, they see the tarred and floured katari and goblin walking down the stairs. Laudna casts a magical darkness in that room and Ashton shuts the door. In another room, Fearne finds three members of The Verdict passed out on the ground. Chetney and Imogen eventually shake everyone out of their visions and the investigation continues. When Orym steps closer, the armor releases a strange breeze, causing everyone but Imogen and Chetney to think they are falling through the floor down a vast pit.

Ashton then breaks down the double doors, finding that the next room contains Kryn armor and a relic that looks like a broken Kryn Dynasty beacon (though the plaque refers to it as a relic of the ‘Xhorhasian Dynasty’).

#Vox machina vs door free#
Chetney hits Ashton to make them rage and break through his webs, and the two manage to free everyone else with fire and strength. The double doors are barred, but when sawing through the bar, FCG triggers a spray trap that webs everyone except Chetney to the floor. An artifact sits in the middle of the room: a masked headdress, which the plaque claims to have belonged to ‘a Lyth-Priest of the cult village of Hishari before its destruction.’ There are also two sets of ceremonial Hishari armor, which look strangely familiar to Ashton. There is another staircase on the other side, which they assume The Verdict found as Chetney can smell the other group ahead of them. MUSEUM MAYHEMīells Hells head down the stairs and find the actual museum proper. Chetney sees the katari and the goblin get caught in a tar trap before he leaves, though he contends with the statues and the ball bearings before he’s able to rejoin the group.

Bells Hells set a few traps with ball bearings and flour and lentils, calling Chetney down to join them. Behind the door is a staircase leading down. In the foyer, Ashton and Imogen get zapped by two statues of Evon Hytroga but then find a door behind a painting (which also features Evon Hytroga). Orym gets attacked by trapped utensils in the kitchen, but he and Fearne find a hidden door to the backyard. FCG casts locate object, discovering that the earring is somewhere beneath them. The group investigates the dining room, the foyer, and the kitchen, with Laudna locking members of The Verdict out of the foyer with her immovable rod. Both the katari and the goblin eventually make it through the window but Chetney follows the seasoned burglars, harrying them as they investigate the second floor.Īfter a few different attempts, Fearne and Ashton manage to break the bars to a first floor window with a combination of heat metal and Big Hammer. Ashton causes the goblin to fall into the bushes while an invisible Chetney scurries up the rope. Ashton and Chetney notice the katari and goblin members of The Verdict climbing a rope to a second floor window.
#Vox machina vs door windows#
The heist begins and the search to locate the lapis earring Wind Folly is on! Bells Hells look for a feasible entrance on the left side of the Twilight Mirror Museum, but all of the windows are barred and there are no doors. Let’s dive into our recap of Critical Role Campaign 3 Episode 20 Breaking and Entering…! Hello! Welcome to Critical Recap! I’m Dani Carr, the Critical Role Lore Keeper.
